New Media Literacies
 

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Introduction to Learning Library

What is the Learning Library?


The Learning Library is a prototype tool and is best used to explore the new media literacies through its collection. A simple authoring tool for you to add your own media and create activities is available.

We hope that the Learning Library will provide young people and educators alike a chance to share and remix media materials of their culture in order to learn what they need to do to become full participants in the contemporary media landscape.

The library is our approach to practicing what we preach. The learning library originally started with the production of short documentary segments on topics such as as cosplay, wikipedia, graffiti, dj culture, and animation. We soon realized that if we were to put our theories into practice we needed to create a more robust system for active participation in the learning process. The result was the current learning library where the materials we produced -- and countless other sites of cultural production and participation which are already in the web -- become resources for challenges which require a mixture of exploration, experimentation, self-reflection, and communication.

What is the Learning Library for?

We are finding that teachers are using these challenges in a range of different ways: some are using the challenges themselves in order to get a better grasp on the new media literacy concepts and practices; some are taking the challenges directly into their classrooms; but many more are adapting them to different curricular contexts, taking their core principles to develop their own challenges, and in short, appropriating and remixing them for their own ends.

The challenges are designed to be modular -- to be able to fit into classroom and after school learning contexts or to be embraced by home schoolers and others for self-learning. The challenges are designed to be flexible so they can be used in a range of disciplines with young people at different stages in development. Many of them are designed to have low-tech variants for those classrooms where there is no laptop per child since our emphasis is on the skills and mental models as much as on the tools and techniques of new media.

However, the Learning Library is not just a tool for educators. We've tested the library with teens as young as 13 and they have found this an easy tool to use. Teens we've worked with have embedded media they are interested in into the library. They also have created challenges, like this one on "How to make a podcast". We are encouraging educators to build challenges as class projects with their students - let them bring their expertise into the learning process.

What to do next?
This website provides a lot of materials to help you get started with the Learning Library. Whether you are a teacher, educator, researcher, or student, browsing through the Learning Library pages on this site will provide you with a good introduction to the application, how to use it, and what it is for.
  • To begin, you may want to check out the video Tutorials which provide detailed instructions on using and creating with the Learning Library.
  • From there, you can begin exploring the many uses of the Learning Library Application.
 

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